Firstly see the OASIS CAM Concept 101 to understand the basic ideas behind the CAM Standard.
The CAM editor is designed to create and edit CAM Templates. These templates are divided into two major sections and several minor parts. Each of these parts are represented by a separate 'view' within the CAM editor. A 'view' is a sub-section of the CAM editor's main window and has a tab. Each 'view' has a name and an icon.
The two major parts of the CAM template are the Structures and the Rules. The CAM editor concentrates on these two concepts.
The top view contains the set of XML structures that are contained in the CAM Template. Normally only one structure is needed in a template. Selecting the ID field of the Structure will display the XML tree within the Structure view. This tree may be expanded to show each of the XML items- either elements or attributes. If the XML items have rules associated with them these are shown in the ItemRules view. Note it is possible for any item to have many rules. Some may be default, and are applied in all contexts. Others are context rules which are applied only when a given context condition is applied. These will have an entry in the 'In Context' column.
The final main view of the CAM Editor is the Rules view which shows all the rules associated with the current template. If a rule is selected in the ItemRules view it is indicated in the Rules view.
Details of each view can be found in: