Rules for Beleaguered Castle | |
Introduction System Requirements Registration How to Register License Agreement Features Autoplay to Foundations Speed/Status Bar Game Options Common Shortcuts for all Games Smart-Dragging Game Statistics How do I...? Undo/Redo a Move or an Autoplay Move a Card to a Foundation Start a New Game Select a Specific Game/Deal Restart a Game Change the Card Back Change the Card Appearance Change the Card Spacing Change the Game Background Enable/Disable Sounds Other Miscellaneous Options Game Rules Aces Up Australian Patience Baker's Dozen Baker's Game Beleaguered Castle Canfield Double Klondike Double Scorpion Double Yukon Eight Off Flower Garden Forty Thieves FreeCell Giza Golf Indian Patience Klondike La Belle Lucie Montana Nestor Pyramid Pyramid Golf Queen of Italy Russian Solitaire Scorpion Scorpion II Sea Towers Simple Simon Spider Yukon Support Frequently Asked Questions Contacts Credits |
Layout
Play
Foundations
To Win
Strategy: Survey the tableau and identify the pile that has the best chance of being cleared. Work toward clearing away one or two piles as soon as possible. It is sometimes necessary to delay moving cards to the foundations in order to make use of the cards in builds necessary to clear a tableau pile. The game is difficult to win if at least one tableau pile cannot be cleared early in the game. Scoring: One point for each card moved to a foundation. Maximum score is 52. Chance of Winning: 1 in 3 games. Related Topics: |
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